Arch. Design – Diana Saul Studio https://www.dianaqsaul.net Architecture + Design + Fabrication Tue, 22 Jul 2025 01:47:36 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 https://www.dianaqsaul.net/wp-content/uploads/2020/05/cropped-Trumbailb-1-1-32x32.png Arch. Design – Diana Saul Studio https://www.dianaqsaul.net 32 32 AI Design Explorations 2022 https://www.dianaqsaul.net/2025/07/19/ai-design-explorations-2022/ https://www.dianaqsaul.net/2025/07/19/ai-design-explorations-2022/#respond Sun, 20 Jul 2025 03:42:50 +0000 https://www.dianaqsaul.net/?p=2827 The design explorations consist of sketches generated using Mid-journey, inspired by biological systems. They explore bio-mimetic forms such as cellular structures, dragonfly wing–inspired textile architectures, and housing ecologies.
These compositions were conceived as 3D-printed assemblies that are not defined by the sum of their parts, but by their emergent wholeness.

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Sustainable agricultural practices https://www.dianaqsaul.net/2022/10/17/ai-generated-residential-design/ https://www.dianaqsaul.net/2022/10/17/ai-generated-residential-design/#respond Tue, 18 Oct 2022 04:26:13 +0000 https://www.dianaqsaul.net/?p=2630 The sketches embark on an architectural exploration of residential buildings, leveraging the capabilities of Midjourney AI. This endeavor seeks to reconceptualize the application of biomaterials such as Mycelium (a special blend of mushroom roots and crop waste, that could grow and self-assemble in 3D-printed PLA molds), transforming it, from a mere structural element, to a multifaceted platform capable of sustaining food gardens. The initiative aspires to craft an integrated ecosystem, intertwining built environments with sustainable agricultural practices to forge a symbiotic relationship between structure and nature.

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Future Tower https://www.dianaqsaul.net/2020/03/03/future-tower/ https://www.dianaqsaul.net/2020/03/03/future-tower/#respond Wed, 04 Mar 2020 00:47:22 +0000 https://www.dianaqsaul.net/?p=2362

Future Tower  Design competition

Dubai, United Arab Emirates | 2019 | type: mix use. Retail, offices, hotel and residential  | Area site: 2261 sq. M | Total area: 85,000 sq. M approx.

These are some of the design concepts developed during the second stage of the Dubai Future Tower competition.

The studio, chosen by the Future Tower Design Competition committee as the United States representative from a field of 74 participants across 21 countries, advanced alongside nine other contenders to Stage 2 in the design of an 85,000 m² tower in Dubai.

The towers 01, 02 and 03 consists of two interlocked monocoques, one made of concrete and the other of glass whose curvature provides solid load support and a variety of rich spaces due to the mathematical precision of the differentiated Diamond minimal surfaces that were applied to the design. The buildings recycle water from sources such as rooftop rainwater, cooling towers, showers, sinks, and toilets, collected in a centralized water treatment center from which the recycled water recirculates through a separate pipe system going through the concrete monocoque vines to serve irrigation and flushing needs as well as contributing to heat dissipation. These towers break away from conventional polyhedral geometry used for thousands of years in architecture, reaching a fluid balance between mathematical integrity and functional beauty.

The Tower 04  consists of an exoskeleton that distributes the weight load, provides sun-shading, insulation from heat, balconies, and a second skin with pockets for holding green garden modules creating a micro-climate, adjusting oxygen levels and absorbing CO2 emission.  It generates energy as well through the use of solar cells located on the top roof.

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Convergence Dome https://www.dianaqsaul.net/2019/01/19/convergence-dome/ https://www.dianaqsaul.net/2019/01/19/convergence-dome/#respond Sat, 19 Jan 2019 09:13:53 +0000 https://www.dianaqsaul.net/?p=2096  

This is the proposal for the international design competition Winter Stations 2019 and its theme Migration.

The design explores the concept of migration from a physical point of view, understanding this as the change in position of an object over time which could be drawn as the traces left behind by the entity or object in motion.

The project consists of a shell structure that materializes the patterns of motion through a stratified structure alluding to sedimentation processes occurring in nature and whose morphology as a whole emerges as a point of convergence of those patterns.

Section and plan view drawings here!

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Bamiyan Cultural Center https://www.dianaqsaul.net/2017/06/15/bamiyan-cultural-center/ https://www.dianaqsaul.net/2017/06/15/bamiyan-cultural-center/#respond Thu, 15 Jun 2017 18:50:17 +0000 https://www.dianaqsaul.net/?p=1475

 

Bamiyan Cultural Center  Design competition

Bamiyan, Afghanistan | 2015 | Client: UNESCO | type: cultural | Area: 2,220 sq. M | Area site: 26,000 sq. M approx.

Project team: project design: Diana Quintero de Saul, rendering: Escobarte

 

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Collider Activity Center’s proposal https://www.dianaqsaul.net/2013/03/15/collider-activity-centers-proposal/ https://www.dianaqsaul.net/2013/03/15/collider-activity-centers-proposal/#respond Fri, 15 Mar 2013 17:25:28 +0000 https://www.dianaqsaul.net/?p=1322

 

Our proposed Collider Activity Center is generated in a hexagonal forcefield from which park and buildings emerge as a result of requisite collisions between program activities. Project morphology is continually expanding and contracting in catalyzing the various hosted activities: it enables convergence at the Center Hall attractor point and subsequent expansion toward park and landscape. Systematic differentiation in the hexagonal modules drives a density increase toward Center Hall, from where buildings emerge, and subsequently a gradual decrease toward the park and Ropetopia, thus generating a wide grid for open space structures such as the Stage and Pool.

The complex consists of three volumes embedded in a central membrane, a lightweight structure that functions as a Greenhouse in winter as well as a roof for Center Hall, mediating public space between site, park, and buildings. In the first building are the climbing walls, bouldering area, and roof bar terraces which are strategically located to allow viewing of climbers and Vitosha Peak. The second building houses the Funtopia. The third hosts a spa and fitness center on the first floor, a multi-functional recreation center on the second, and administration offices on the third.

In association with Carlos Andres Escobar

http://www.arch2o.com/collider-activity-center-competition-entry%E2%80%8F-diana-quintero-de-saul/

 

 

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Elizabeth st. Building https://www.dianaqsaul.net/2011/10/22/elizabeth-st-building/ https://www.dianaqsaul.net/2011/10/22/elizabeth-st-building/#respond Sat, 22 Oct 2011 13:14:00 +0000 https://www.dianaqsaul.net/?p=561

The facade of this residential building was generated from the system designed in Smart Geometry in SF 2009. It consists of the integration of a growth algorithm with different variables and the application of external forces as driving factors in the generation of the overall form. The initial geometry of this project was generated in Generative Components and then developed in Maya_Rhino.

Architect: Tony Owen
Project team: Paul Demaine, Esan Rahmani, Andres Caceres, Angela Selke, Diana Quintero Saul

Rendering: Bryan An
Engineers: Inhabit: Bruce Wymond, Steven Lu.
Client: Ceerose

Photos are courtesy of Tony Owen Partners

More information

http://www.archdaily.com/496771/eliza-apartments-tony-owen-partners/

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